Faction:
Role:
- 5 ⭐
- 6 ⭐
- 10 ⭐
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
7763 | 22784 | 4562 | 632 | 644 |
Skills
- Scarlet Contract Active – 1 random enemy takes 165% of attack damage and takes 15% of target total Health damage If their HP is higher. You increase Critical Chance by 15% for 3 rounds.
- Energy Oblivion Passive – Whenever an ally uses active skill, increase Energy by 10% and take 62% of Attack healing.
- Journey of Soul Passive – Increase HP by 20%, Speed by 20, Attack by 15% and become immune to Silence.
- Arcane Imprisonment Passive – 1 random back-line enemy takes 100% of attack damage and decreases Energy by 30%.
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
19446 | 76458 | 10196 | 894 | 860 |
Skills
- Scarlet Contract Active – 2 random enemies take 210% of attack damage and take 18% of target total Health damage If their HP is higher. You increase Critical Chance by 22.5% for 3 rounds.
- Energy Oblivion Passive – Whenever an ally uses active skill, increase Energy by 20% and take 92% of Attack healing.
- Journey of Soul Passive – Increase HP by 25%, Speed by 40, Attack by 22% and become immune to Silence.
- Arcane Imprisonment Passive – 1 random back-line enemy takes 110% of attack damage and decreases Energy by 40%.
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
99055 | 545405 | 35851 | 1554 | 1232 |
Skills
- Scarlet Contract Active – 2 random enemies take 300% of attack damage and take 140% of attack damage if target is Priest, and dealing extra 21% damage of target’s maximum health against the target. You increase Critical Chance by 40% for 3 rounds.
- Energy Oblivion Passive – Whenever an ally uses active skill, increase Energy by 30% and take 130% of Attack healing.
- Journey of Soul Passive – Increase HP by 30%, Speed by 60, Attack by 30% and become immune to Silence.
- Arcane Imprisonment Passive – 1 random back-line enemy takes 110% of attack damage and decreases Energy by 50%.
Changelogs
- Active skill: To replace the effect of 10-star skill “dealing an extra 20% damage of the target’s maximum health against the target” with “dealing extra 21% damage of target’s maximum health against the target”
- Active skill: The effect of 10-star skill, the extra damage against Priest cuts from 180% to 140%
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