Faction:
Role:
- 5 ⭐
- 6 ⭐
- 10 ⭐
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
6927 | 29796 | 2092 | 920 | 603 |
Skills
- Earthquake Active – Back-line enemies take 75% of Attack damage and have a 20% chance to become stunned for 2 rounds.
- Dwarf Glory Passive – Increase Armor by 32% and Health by 20%.
- Counterattack Passive – When taking a critical hit, attackers take 100% of Attack damage from the counter-attack.
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
16874 | 89317 | 4425 | 1317 | 800 |
Skills
- Earthquake Active – Back-line enemies take 90% of Attack damage and have a 25% chance to become stunned for 2 rounds.
- Dwarf Glory Passive – Increase Armor by 40% and Health by 30%.
- Counterattack Passive – When taking a critical hit, attackers take 120% of Attack damage from the counter-attack.
- Blood Armor Passive – When health falls below 50%, all allies increase Armor by 60% for 3 rounds (triggers only once).
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
93240 | 648520 | 14301 | 2567 | 1152 |
Skills
- Earthquake Active – Back-line enemies take 136% of Attack damage and have a 30% chance to become stunned for 2 rounds. You increase Damage Reduction by 30% for 3 rounds.
- Dwarf Glory Passive – Increase Armor by 48% and Health by 40%.
- Counterattack Passive – When taking a critical hit, attackers take 140% of Attack damage from the counter-attack.
- Blood Armor Passive – When health falls below 50%, all allies increase Armor by 100% for 3 rounds (triggers only once).
No Responses Yet