idle heroes belrain

Faction: light faction
Role: priest role

  • 5 ⭐
  • 6 ⭐
  • 10 ⭐

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
7495252444028632567

Skills

  • Holylight Sparkle  Active – 4 random enemies take 134% of attack damage; 4 random allies increase attack by 10% and speed by 10 for 3 rounds, effect of being healed by 10% for 3 rounds.
  • Divine Awakening  Passive – Increase Health and Attack by 20%, Control Immune by 10%.
  • Sanctity Will  Passive – When using basic attack, 3 random allies take 110% of attack healing for 2 rounds.
  • Light of Souls  Passive – After death, all allies take 360% of attack healing for 4 rounds (triggers only once).

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
183117482010045894780

Skills

  • Holylight Sparkle  Active – 4 random enemies take 158% of attack damage; 4 random allies increase attack by 20% and speed by 20 for 3 rounds, effect of being healed by 15% for 3 rounds.
  • Divine Awakening  Passive – Increase Health by 25% and Attack by 35%, Control Immune by 10%.
  • Sanctity Will  Passive – When using basic attack, 3 random allies take 160% of attack healing for 2 rounds.
  • Light of Souls  Passive – After death, all allies take 480% of attack healing for 4 rounds (triggers only once).

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
912305279243189115541132

Skills

  • Holylight Sparkle  Active – 4 random enemies take 182% of attack damage; 4 random allies increase attack by 30% and speed by 30 for 3 rounds, effect of being healed by 20% for 3 rounds.
  • Divine Awakening  Passive – Increase Health by 30% and Attack by 45%, Control Immune by 10%.
  • Sanctity Will  Passive – When using basic attack, 3 random allies take 220% of attack healing for 2 rounds.
  • Light of Souls  Passive – After death, all allies take 6000% of attack healing for 4 rounds (triggers only once).

Changelogs

August 10th 2018:

  • Holylight Sparkle now buffs 4 random allies instead of back-line allies.

November 2nd 2018:

  • Active Skill: The number of targeting adjusted from all enemies to 4 random enemies
  • Active Skill: Damage dealt changed from 82%/94%/108% to 134%/158%/182%
  • Active Skill: New effect added —“increases the effect of being healed by 10%/15%/20%”
  • Passive Skill 1: New effect added— “increases Control Immune by 10%/15%/20%”
  • Passive Skill 2 of 8 Star: Healing effect increased from 220% to 250%