idle heroes walter

Faction: shadow faction
Role: assassin role

  • 5 ⭐
  • 6 ⭐
  • 10 ⭐

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
7073209764237599621

Skills

  • Sickness  Active – 1 random back-line enemy takes 180% of attack damage, takes 45% of Attack poison damage for 6 round and has a 35% chance to become stunned for 2 rounds.
  • Attack Weakness  Passive – Increase Armor Break by 10%, increase Attack by 20%, increase Health by 8% and increase Damage by 10% If target is Poisoned.
  • Envenomed Blade  Passive – 50% chance to stun the enemy, the effect last for 2 rounds.
  • Toxicmist Barrier  Passive – When health falls below 50%, 1 random back-line enemy takes 100% of damage Poison for 4 rounds (triggers only once).

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
16533642489800849817

Skills

  • Sickness  Active – 1 random back-line enemy takes 190% of attack damage, takes 56% of Attack poison damage for 6 round and has a 45% chance to become stunned for 2 rounds.
  • Attack Weakness  Passive – Increase Armor Break by 15%, increase Attack by 30%, increase Health by 12% and increase Damage by 15% If target is Poisoned.
  • Envenomed Blade  Passive – 75% chance to stun the enemy, the effect last for 2 rounds.
  • Toxicmist Barrier  Passive – When health falls below 50%, 2 random back-line enemy take 150% of damage Poison for 4 rounds (triggers only once).

power icon
Power
hearth icon
HP
attack icon
Attack
armor icon
Armor
speed icon
Speed
728783683923075714761169

Skills

  • Sickness  Active – 2 random back-line enemy take 220% of attack damage, takes 66% of Attack poison damage for 6 round and has a 50% chance to become stunned for 2 rounds. You increase Damage Reduction by 65% for 2 rounds.
  • Attack Weakness  Passive – Increase Armor Break by 20%, increase Attack by 35%, increase Health by 15% and increase Damage by 20% If target is Poisoned.
  • Envenomed Blade  Passive – 100% chance to stun the enemy, the effect last for 2 rounds.
  • Toxicmist Barrier  Passive – When health falls below 50%, all back-line enemies take 200% of damage Poison for 4 rounds (triggers only once).

Changelogs

September 14th 2018:

  • Passive Skill 2: Redesigning it to have 50%/75%/100% chance to stun the target for 2 rouns
  • Passive skill 3: Increasing the poison damage from 75%/100%/150% to 100%/150%/200%