Faction:
Role:
- 5 ⭐
- 6 ⭐
- 10 ⭐
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
7073 | 20976 | 4237 | 599 | 621 |
Skills
- Sickness Active – 1 random back-line enemy takes 180% of attack damage, takes 45% of Attack poison damage for 6 round and has a 35% chance to become stunned for 2 rounds.
- Attack Weakness Passive – Increase Armor Break by 10%, increase Attack by 20%, increase Health by 8% and increase Damage by 10% If target is Poisoned.
- Envenomed Blade Passive – 50% chance to stun the enemy, the effect last for 2 rounds.
- Toxicmist Barrier Passive – When health falls below 50%, 1 random back-line enemy takes 100% of damage Poison for 4 rounds (triggers only once).
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
16533 | 64248 | 9800 | 849 | 817 |
Skills
- Sickness Active – 1 random back-line enemy takes 190% of attack damage, takes 56% of Attack poison damage for 6 round and has a 45% chance to become stunned for 2 rounds.
- Attack Weakness Passive – Increase Armor Break by 15%, increase Attack by 30%, increase Health by 12% and increase Damage by 15% If target is Poisoned.
- Envenomed Blade Passive – 75% chance to stun the enemy, the effect last for 2 rounds.
- Toxicmist Barrier Passive – When health falls below 50%, 2 random back-line enemy take 150% of damage Poison for 4 rounds (triggers only once).
![]() Power | ![]() HP | ![]() Attack | ![]() Armor | ![]() Speed |
72878 | 368392 | 30757 | 1476 | 1169 |
Skills
- Sickness Active – 2 random back-line enemy take 220% of attack damage, takes 66% of Attack poison damage for 6 round and has a 50% chance to become stunned for 2 rounds. You increase Damage Reduction by 65% for 2 rounds.
- Attack Weakness Passive – Increase Armor Break by 20%, increase Attack by 35%, increase Health by 15% and increase Damage by 20% If target is Poisoned.
- Envenomed Blade Passive – 100% chance to stun the enemy, the effect last for 2 rounds.
- Toxicmist Barrier Passive – When health falls below 50%, all back-line enemies take 200% of damage Poison for 4 rounds (triggers only once).
Changelogs
September 14th 2018:
- Passive Skill 2: Redesigning it to have 50%/75%/100% chance to stun the target for 2 rouns
- Passive skill 3: Increasing the poison damage from 75%/100%/150% to 100%/150%/200%
2 Comments
With latest update (September 14th 2018) his base HP increased as well
Thank you a lot! I have just updated the page 😀